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Scholarships & exams

support@collegese.com
+91 88943 57155
Pune, Maharashtra, India

Duration

4 Years

Computer Science Engineering

Bipin Tripathi Kumaon Institute Of Technology
Duration
4 Years
Computer Science Engineering UG OFFLINE

Duration

4 Years

Computer Science Engineering

Bipin Tripathi Kumaon Institute Of Technology
Duration
Apply

Fees

₹1,20,000

Placement

94.0%

Avg Package

₹5,00,000

Highest Package

₹8,00,000

OverviewAdmissionsCurriculumFeesPlacements
4 Years
Computer Science Engineering
UG
OFFLINE

Fees

₹1,20,000

Placement

94.0%

Avg Package

₹5,00,000

Highest Package

₹8,00,000

Seats

60

Students

300

ApplyCollege

Seats

60

Students

300

Curriculum

Course Structure Overview

The Computer Science Engineering program at BTKIT is meticulously structured across eight semesters to ensure a progressive and comprehensive learning experience. Each semester combines core theoretical subjects with practical laboratory sessions and project-based learning components designed to bridge academic knowledge with industry relevance.

YearSemesterCourse CodeCourse TitleCredit Structure (L-T-P-C)Pre-requisites
First YearICS101Engineering Mathematics I3-1-0-4None
CS102Physics for Computer Science3-1-0-4None
CS103Introduction to Programming3-1-0-4None
IICS104Engineering Mathematics II3-1-0-4CS101
CS105Chemistry for Computer Science3-1-0-4None
CS106Data Structures and Algorithms3-1-0-4CS103
IIICS107Object-Oriented Programming with Java3-1-0-4CS103
CS108Digital Logic and Computer Organization3-1-0-4CS106
CS109Database Management Systems3-1-0-4CS107
CS110Computer Networks3-1-0-4CS108
CS111Software Engineering3-1-0-4CS109
CS112Operating Systems3-1-0-4CS110
Second YearIVCS201Advanced Data Structures and Algorithms3-1-0-4CS106
CS202Discrete Mathematics3-1-0-4CS101
CS203Microprocessor and Embedded Systems3-1-0-4CS108
VCS204Machine Learning Fundamentals3-1-0-4CS201
CS205Cryptography and Network Security3-1-0-4CS110
CS206Web Technologies3-1-0-4CS107
VICS207Big Data Analytics3-1-0-4CS201
CS208Computer Graphics and Visualization3-1-0-4CS107
CS209Distributed Systems3-1-0-4CS110
CS210Cloud Computing3-1-0-4CS206
CS211Human Computer Interaction3-1-0-4CS206
CS212Compiler Design3-1-0-4CS110
Third YearVIICS301Artificial Intelligence and Neural Networks3-1-0-4CS204
CS302Internet of Things3-1-0-4CS203
CS303Software Testing and Quality Assurance3-1-0-4CS111
VIIICS304Advanced Machine Learning3-1-0-4CS204
CS305Mobile Application Development3-1-0-4CS206
CS306DevOps and Continuous Integration3-1-0-4CS210
IXCS307Big Data and Analytics3-1-0-4CS207
CS308Blockchain Technologies3-1-0-4CS205
CS309Quantitative Finance and Risk Modeling3-1-0-4CS201
CS310Research Methodology3-1-0-4None
CS311Project Management3-1-0-4CS206
CS312Capstone Project3-1-0-4CS301, CS305, CS307

The department also offers a range of advanced departmental electives that allow students to tailor their learning based on interests and career goals. These include:

  • Deep Learning with TensorFlow: Focuses on implementing neural networks using industry-standard frameworks, covering convolutional, recurrent, and transformer architectures.
  • Game Development Using Unity: Covers game design principles, scripting in C#, physics simulation, and optimization techniques for interactive media.
  • Quantum Computing Fundamentals: Introduces quantum algorithms and the physical principles behind quantum computation, preparing students for future developments in the field.
  • Computer Vision and Image Processing: Covers image analysis, object detection, feature extraction, and computer vision applications in autonomous vehicles and medical diagnostics.
  • Neural Architecture Search: Explores automated design of neural network architectures through reinforcement learning and evolutionary algorithms.
  • Autonomous Robotics: Integrates AI with robotics, covering sensor integration, control systems, and path planning for intelligent autonomous machines.
  • Privacy-Preserving Machine Learning: Examines techniques for training ML models while protecting sensitive data, focusing on federated learning and differential privacy methods.
  • Natural Language Generation: Focuses on generating human-like text using transformer-based models, including summarization, translation, and dialogue systems.
  • Edge Computing and IoT Security: Addresses challenges in deploying secure computing solutions at the edge of networks, integrating hardware and software security mechanisms.
  • Augmented Reality for Education: Applies AR technologies to educational content creation, enhancing student engagement through immersive learning experiences.

The department's philosophy on project-based learning is deeply rooted in experiential education. Students are encouraged to work on real-world projects that reflect current industry challenges and societal needs. The curriculum emphasizes iterative development cycles, collaboration, and continuous feedback from faculty and industry mentors.

Mini-projects begin in the second year, with students working in small teams to solve practical problems under faculty supervision. These projects are evaluated based on technical feasibility, innovation, presentation quality, and teamwork skills. The final-year thesis or capstone project is a significant component of the program, where students conduct independent research or develop an end-to-end solution for a complex problem.

Project selection involves a mentorship system where students propose topics aligned with faculty expertise and industry trends. Regular milestones ensure progress tracking, and final presentations are judged by both internal faculty and external industry experts.