Comprehensive Curriculum Structure for B.Tech in Education
The B.Tech in Education program at Homoeopathy University Jaipur is designed to provide students with a robust foundation in educational theory and practice, while also preparing them for advanced roles in academia, industry, or policy. The curriculum is structured over eight semesters, incorporating core courses, departmental electives, science electives, and laboratory components that align with global standards and national requirements.
Semester | Course Code | Course Title | Credit Structure (L-T-P-C) | Prerequisites |
---|---|---|---|---|
I | EDU101 | Introduction to Education | 3-0-0-3 | - |
I | EDU102 | Human Psychology and Development | 3-0-0-3 | - |
I | EDU103 | Teaching and Learning Principles | 3-0-0-3 | - |
I | EDU104 | Introduction to Educational Technology | 2-0-2-3 | - |
I | EDU105 | Research Methodology | 2-0-0-2 | - |
I | SCIE101 | Mathematics for Education | 3-0-0-3 | - |
I | SCIE102 | Physics for Educators | 3-0-0-3 | - |
II | EDU201 | Curriculum Design and Planning | 3-0-0-3 | EDU101 |
II | EDU202 | Educational Policy and Administration | 3-0-0-3 | EDU101 |
II | EDU203 | Assessment and Evaluation Techniques | 3-0-0-3 | EDU105 |
II | EDU204 | Classroom Management and Instructional Strategies | 3-0-0-3 | EDU103 |
II | EDU205 | Digital Tools for Teaching and Learning | 2-0-2-3 | EDU104 |
II | SCIE201 | Statistics for Educational Research | 3-0-0-3 | SCIE101 |
III | EDU301 | Special Education and Inclusive Practices | 3-0-0-3 | EDU201 |
III | EDU302 | Learning Theories and Cognitive Psychology | 3-0-0-3 | EDU102 |
III | EDU303 | Educational Leadership and Management | 3-0-0-3 | EDU202 |
III | EDU304 | Technology Integration in Education | 3-0-0-3 | EDU205 |
III | EDU305 | Educational Data Analysis | 3-0-0-3 | SCIE201 |
III | SCIE301 | Computer Science for Educators | 3-0-0-3 | SCIE102 |
IV | EDU401 | Curriculum Innovation and Development | 3-0-0-3 | EDU301 |
IV | EDU402 | Educational Research Methods | 3-0-0-3 | EDU205 |
IV | EDU403 | Global Education Systems | 3-0-0-3 | EDU302 |
IV | EDU404 | Advanced Educational Technology | 3-0-0-3 | EDU304 |
IV | EDU405 | Policy Analysis and Evaluation | 3-0-0-3 | EDU202 |
IV | SCIE401 | Data Science for Education | 3-0-0-3 | SCIE201 |
V | EDU501 | Educational Entrepreneurship | 3-0-0-3 | EDU401 |
V | EDU502 | Advanced Teaching and Learning Strategies | 3-0-0-3 | EDU402 |
V | EDU503 | Community-Based Education Programs | 3-0-0-3 | EDU301 |
V | EDU504 | Advanced Educational Analytics | 3-0-0-3 | EDU305 |
V | EDU505 | Educational Innovation and Change Management | 3-0-0-3 | EDU403 |
VI | EDU601 | Capstone Project I | 2-0-4-5 | EDU501 |
VI | EDU602 | Capstone Project II | 2-0-4-5 | EDU601 |
VII | EDU701 | Thesis Research Proposal | 3-0-0-3 | EDU502 |
VII | EDU702 | Thesis Implementation and Analysis | 3-0-0-3 | EDU701 |
VIII | EDU801 | Internship and Industry Exposure | 2-0-4-5 | - |
Detailed Course Descriptions for Departmental Electives
Advanced departmental elective courses are offered in the fourth year to allow students to specialize in their areas of interest. These courses are designed by faculty members with global expertise and include:
- Educational Data Mining and Analytics: This course explores how large datasets can be used to understand learning patterns, improve instructional design, and predict student outcomes using tools like Python and R.
- Design Thinking in Education: Students learn to apply human-centered design principles to create innovative educational solutions that address real-world challenges in teaching and learning.
- AI-Based Learning Systems: An advanced look at how artificial intelligence can be integrated into personalized learning platforms, adaptive assessments, and intelligent tutoring systems.
- Learning Management Systems (LMS) Design: Focuses on the design, development, and implementation of LMS platforms that support various forms of digital learning and collaboration among students and educators.
- Educational Games and Gamification: Examines how game mechanics can be leveraged to enhance motivation, engagement, and learning outcomes in educational contexts.
- Virtual Reality in Education: Students explore the application of VR technologies in immersive learning experiences, including simulations for science labs, historical recreations, and cultural exploration.
- Mobile Learning Applications: Covers the design, development, and deployment of mobile applications tailored to support learning in diverse contexts, especially in remote or underserved communities.
- Early Childhood Curriculum Development: Provides insights into designing age-appropriate curricula for early learners, focusing on play-based learning, developmental milestones, and family engagement strategies.
- Educational Equity and Social Justice: Analyzes the role of education in promoting equity and social justice, including policies and practices aimed at addressing systemic inequalities.
- Global Education Policy Frameworks: Explores international frameworks for educational policy development, including UNESCO guidelines, OECD reports, and regional initiatives that shape global education systems.
Project-Based Learning Philosophy
The department strongly advocates for a project-based learning approach that integrates theory with practice. Students engage in mini-projects throughout their academic journey, starting from the second year. These projects are designed to encourage collaborative problem-solving, critical thinking, and innovation.
Mini-projects typically last 2-4 weeks and are assessed based on creativity, feasibility, impact, and presentation quality. Students work in teams of 3-5 members, guided by faculty mentors who provide feedback and support throughout the process.
The final-year capstone project is a significant component of the program, requiring students to develop an original research proposal or practical solution to a real-world educational challenge. The project must involve substantial research, data collection, analysis, and presentation skills.
Faculty mentors are selected based on their expertise in relevant fields, ensuring that students receive guidance aligned with their interests and career goals. Students can choose from a range of topics proposed by faculty or propose their own ideas after consultation with advisors.