Comprehensive Curriculum for Computer Science Program
The Computer Science program at Sanskaram University Jhajjar is structured over 8 semesters to provide students with a comprehensive and progressive educational experience. The curriculum is designed to build upon foundational knowledge while introducing advanced concepts and specialized areas of study. The program includes a mix of core courses, departmental electives, science electives, and laboratory courses to ensure a well-rounded education that prepares students for both academic and professional success. The curriculum is carefully crafted to align with industry standards and current technological advancements, ensuring that students are equipped with the knowledge and skills needed to thrive in the rapidly evolving field of computer science. Throughout the program, students are encouraged to engage in hands-on learning experiences, research projects, and collaborative work that enhance their understanding and application of theoretical concepts.
SEMESTER | COURSE CODE | COURSE TITLE | CREDIT STRUCTURE (L-T-P-C) | PREREQUISITES |
---|---|---|---|---|
1 | CS101 | Introduction to Computer Science | 3-0-0-3 | None |
1 | CS102 | Programming Fundamentals | 3-0-0-3 | None |
1 | CS103 | Mathematics for Computer Science | 3-0-0-3 | None |
1 | CS104 | Physics for Computer Science | 3-0-0-3 | None |
1 | CS105 | Chemistry for Computer Science | 3-0-0-3 | None |
1 | CS106 | English Communication Skills | 3-0-0-3 | None |
1 | CS107 | Introduction to Computer Programming Lab | 0-0-3-1 | None |
1 | CS108 | Physics Lab | 0-0-3-1 | None |
1 | CS109 | Chemistry Lab | 0-0-3-1 | None |
2 | CS201 | Data Structures and Algorithms | 3-0-0-3 | CS102 |
2 | CS202 | Discrete Mathematics | 3-0-0-3 | CS103 |
2 | CS203 | Object Oriented Programming | 3-0-0-3 | CS102 |
2 | CS204 | Database Management Systems | 3-0-0-3 | CS201 |
2 | CS205 | Computer Organization and Architecture | 3-0-0-3 | CS104 |
2 | CS206 | Operating Systems | 3-0-0-3 | CS205 |
2 | CS207 | Data Structures and Algorithms Lab | 0-0-3-1 | CS201 |
2 | CS208 | Object Oriented Programming Lab | 0-0-3-1 | CS203 |
2 | CS209 | Database Management Systems Lab | 0-0-3-1 | CS204 |
3 | CS301 | Computer Networks | 3-0-0-3 | CS205 |
3 | CS302 | Software Engineering | 3-0-0-3 | CS203 |
3 | CS303 | Artificial Intelligence | 3-0-0-3 | CS201 |
3 | CS304 | Machine Learning | 3-0-0-3 | CS201 |
3 | CS305 | Cryptography and Network Security | 3-0-0-3 | CS301 |
3 | CS306 | Human Computer Interaction | 3-0-0-3 | CS203 |
3 | CS307 | Computer Networks Lab | 0-0-3-1 | CS301 |
3 | CS308 | Software Engineering Lab | 0-0-3-1 | CS302 |
3 | CS309 | Artificial Intelligence Lab | 0-0-3-1 | CS303 |
4 | CS401 | Advanced Data Structures and Algorithms | 3-0-0-3 | CS201 |
4 | CS402 | Database Systems | 3-0-0-3 | CS204 |
4 | CS403 | Big Data Analytics | 3-0-0-3 | CS201 |
4 | CS404 | Computer Vision | 3-0-0-3 | CS201 |
4 | CS405 | Robotics and Automation | 3-0-0-3 | CS205 |
4 | CS406 | Internet of Things | 3-0-0-3 | CS301 |
4 | CS407 | Advanced Computer Networks Lab | 0-0-3-1 | CS301 |
4 | CS408 | Advanced Software Engineering Lab | 0-0-3-1 | CS302 |
4 | CS409 | Machine Learning Lab | 0-0-3-1 | CS304 |
5 | CS501 | Research Methodology | 3-0-0-3 | CS201 |
5 | CS502 | Special Topics in Computer Science | 3-0-0-3 | CS201 |
5 | CS503 | Advanced Machine Learning | 3-0-0-3 | CS304 |
5 | CS504 | Deep Learning | 3-0-0-3 | CS304 |
5 | CS505 | Information Retrieval | 3-0-0-3 | CS201 |
5 | CS506 | Human-Centered Design | 3-0-0-3 | CS306 |
5 | CS507 | Advanced Cybersecurity | 3-0-0-3 | CS305 |
5 | CS508 | Advanced Computer Vision | 3-0-0-3 | CS404 |
5 | CS509 | Research Project | 0-0-0-6 | CS501 |
6 | CS601 | Capstone Project I | 0-0-0-6 | CS509 |
6 | CS602 | Capstone Project II | 0-0-0-6 | CS601 |
6 | CS603 | Internship | 0-0-0-6 | CS201 |
6 | CS604 | Special Topics in Computer Science | 3-0-0-3 | CS201 |
6 | CS605 | Advanced Topics in AI | 3-0-0-3 | CS303 |
6 | CS606 | Advanced Topics in Cybersecurity | 3-0-0-3 | CS305 |
6 | CS607 | Advanced Topics in Data Science | 3-0-0-3 | CS201 |
6 | CS608 | Advanced Topics in Software Engineering | 3-0-0-3 | CS302 |
6 | CS609 | Advanced Topics in Human-Computer Interaction | 3-0-0-3 | CS306 |
7 | CS701 | Advanced Topics in Computer Vision | 3-0-0-3 | CS404 |
7 | CS702 | Advanced Topics in Robotics | 3-0-0-3 | CS405 |
7 | CS703 | Advanced Topics in Machine Learning | 3-0-0-3 | CS304 |
7 | CS704 | Advanced Topics in Deep Learning | 3-0-0-3 | CS404 |
7 | CS705 | Advanced Topics in Data Mining | 3-0-0-3 | CS201 |
7 | CS706 | Advanced Topics in Network Security | 3-0-0-3 | CS305 |
7 | CS707 | Advanced Topics in Software Testing | 3-0-0-3 | CS302 |
7 | CS708 | Advanced Topics in Human-Computer Interaction | 3-0-0-3 | CS306 |
7 | CS709 | Advanced Topics in Internet of Things | 3-0-0-3 | CS406 |
8 | CS801 | Research Thesis | 0-0-0-12 | CS509 |
8 | CS802 | Advanced Capstone Project | 0-0-0-6 | CS602 |
8 | CS803 | Special Topics in Computer Science | 3-0-0-3 | CS201 |
8 | CS804 | Advanced Topics in Computer Networks | 3-0-0-3 | CS301 |
8 | CS805 | Advanced Topics in Artificial Intelligence | 3-0-0-3 | CS303 |
8 | CS806 | Advanced Topics in Cybersecurity | 3-0-0-3 | CS305 |
8 | CS807 | Advanced Topics in Data Science | 3-0-0-3 | CS201 |
8 | CS808 | Advanced Topics in Software Engineering | 3-0-0-3 | CS302 |
8 | CS809 | Advanced Topics in Human-Computer Interaction | 3-0-0-3 | CS306 |
Advanced Departmental Elective Courses
Departmental electives in the Computer Science program at Sanskaram University Jhajjar are designed to provide students with in-depth knowledge and specialized skills in various areas of the field. These courses are offered in the later semesters and are intended to allow students to explore specific areas of interest and develop expertise in their chosen specialization. The departmental electives are taught by experienced faculty members who are leaders in their respective fields and bring both academic rigor and industry experience to their teaching. The courses are structured to provide a balance between theoretical understanding and practical application, ensuring that students can apply their knowledge to real-world problems. The departmental electives are also designed to encourage research and innovation, providing students with opportunities to contribute to ongoing projects and advance the field of computer science. Each course is carefully designed to meet the needs of students who are preparing for careers in specialized areas of computer science or for advanced studies in graduate programs.
Artificial Intelligence and Machine Learning
The Artificial Intelligence and Machine Learning elective course is designed to provide students with a comprehensive understanding of the principles and techniques used in artificial intelligence and machine learning. The course covers topics such as neural networks, deep learning, natural language processing, and reinforcement learning. Students will learn how to design and implement machine learning algorithms, and how to apply these techniques to solve real-world problems. The course also includes hands-on experience with industry-standard tools and frameworks such as TensorFlow, PyTorch, and scikit-learn. The learning objectives of this course include understanding the mathematical foundations of machine learning, developing skills in data preprocessing and feature engineering, and gaining experience in model selection and evaluation. Students will also learn about ethical considerations in AI and machine learning, including bias and fairness in algorithmic decision-making. The course is designed to prepare students for careers in AI research, development, and application, as well as for further studies in graduate programs in artificial intelligence and machine learning.
Cybersecurity
The Cybersecurity elective course is designed to provide students with a comprehensive understanding of the principles and practices of cybersecurity. The course covers topics such as network security, cryptography, digital forensics, and security management. Students will learn how to design and implement secure systems, and how to protect digital assets from cyber threats. The course also includes hands-on experience with security tools and techniques, and students will work on projects that simulate real-world security challenges. The learning objectives of this course include understanding the fundamental concepts of cybersecurity, developing skills in security architecture and design, and gaining experience in threat analysis and incident response. Students will also learn about the legal and ethical aspects of cybersecurity, including compliance with regulations and standards. The course is designed to prepare students for careers in cybersecurity, including roles such as security analyst, security engineer, and security consultant. The course also provides a foundation for further studies in graduate programs in cybersecurity and information security.
Data Science and Analytics
The Data Science and Analytics elective course is designed to provide students with a comprehensive understanding of the principles and techniques used in data science and analytics. The course covers topics such as statistical methods, data mining, machine learning, and data visualization. Students will learn how to extract insights from large datasets, and how to use tools such as R, Python, and SQL to analyze and interpret data. The course also includes hands-on experience with data science tools and techniques, and students will work on projects that involve real-world data analysis challenges. The learning objectives of this course include understanding the fundamentals of data science, developing skills in data preprocessing and feature engineering, and gaining experience in statistical modeling and data visualization. Students will also learn about big data technologies and distributed computing frameworks, and how to apply these tools to solve complex data problems. The course is designed to prepare students for careers in data science, including roles such as data scientist, data analyst, and business intelligence analyst. The course also provides a foundation for further studies in graduate programs in data science and analytics.
Software Engineering
The Software Engineering elective course is designed to provide students with a comprehensive understanding of the principles and practices of software engineering. The course covers topics such as software architecture, testing, project management, and software development methodologies. Students will learn how to design and develop large-scale software systems, and how to apply software engineering principles to solve complex problems. The course also includes hands-on experience with modern development tools and practices such as agile development and DevOps. The learning objectives of this course include understanding the software development lifecycle, developing skills in software design and architecture, and gaining experience in testing and quality assurance. Students will also learn about software project management and team collaboration, and how to apply best practices in software development. The course is designed to prepare students for careers in software engineering, including roles such as software engineer, systems architect, and software project manager. The course also provides a foundation for further studies in graduate programs in software engineering and information systems.
Human-Computer Interaction
The Human-Computer Interaction elective course is designed to provide students with a comprehensive understanding of the principles and practices of human-computer interaction. The course covers topics such as user experience design, usability testing, and human factors in computing. Students will learn how to design and evaluate interactive systems, and how to create user-centered solutions that meet the needs of diverse users. The course also includes hands-on experience with prototyping tools and techniques, and students will work on projects that involve user research and interface design. The learning objectives of this course include understanding the principles of human-computer interaction, developing skills in user research and evaluation, and gaining experience in interface design and prototyping. Students will also learn about accessibility and inclusive design, and how to create systems that are usable by people with different abilities and backgrounds. The course is designed to prepare students for careers in human-computer interaction, including roles such as interaction designer, usability engineer, and user experience researcher. The course also provides a foundation for further studies in graduate programs in human-computer interaction and user experience design.
Computer Vision and Robotics
The Computer Vision and Robotics elective course is designed to provide students with a comprehensive understanding of the principles and techniques used in computer vision and robotics. The course covers topics such as image processing, computer vision algorithms, robotics control systems, and sensor integration. Students will learn how to develop systems that can perceive and interact with the physical world, and how to apply computer vision techniques to solve real-world problems. The course also includes hands-on experience with robotic platforms and sensors, and students will work on projects that involve computer vision and robotics applications. The learning objectives of this course include understanding the fundamentals of computer vision, developing skills in image processing and feature extraction, and gaining experience in robotics control and sensor integration. Students will also learn about machine learning techniques for computer vision and robotics, and how to apply these techniques to create intelligent systems. The course is designed to prepare students for careers in computer vision and robotics, including roles such as computer vision engineer, robotics engineer, and automation specialist. The course also provides a foundation for further studies in graduate programs in computer vision and robotics.
Network and System Security
The Network and System Security elective course is designed to provide students with a comprehensive understanding of the principles and practices of network and system security. The course covers topics such as network protocols, security architectures, system administration, and security management. Students will learn how to design and implement secure network solutions, and how to protect computer systems from cyber threats. The course also includes hands-on experience with security tools and techniques, and students will work on projects that simulate real-world security challenges. The learning objectives of this course include understanding the fundamental concepts of network and system security, developing skills in security architecture and design, and gaining experience in threat analysis and incident response. Students will also learn about the legal and ethical aspects of network and system security, including compliance with regulations and standards. The course is designed to prepare students for careers in network and system security, including roles such as security analyst, network administrator, and security consultant. The course also provides a foundation for further studies in graduate programs in network security and information systems security.
Game Development
The Game Development elective course is designed to provide students with a comprehensive understanding of the principles and techniques used in game development. The course covers topics such as game design, 3D graphics, game engines, and interactive media. Students will learn how to create interactive entertainment applications, and how to apply game development principles to solve real-world problems. The course also includes hands-on experience with industry-standard tools such as Unity and Unreal Engine, and students will work on projects that involve game design and development. The learning objectives of this course include understanding the fundamentals of game development, developing skills in game design and programming, and gaining experience in 3D graphics and interactive media. Students will also learn about game physics, artificial intelligence in games, and user experience design in gaming. The course is designed to prepare students for careers in game development, including roles such as game developer, game designer, and game programmer. The course also provides a foundation for further studies in graduate programs in game development and interactive media.
Project-Based Learning Philosophy
The Computer Science program at Sanskaram University Jhajjar places a strong emphasis on project-based learning as a core component of the educational experience. This approach is designed to provide students with hands-on experience and practical skills that are essential for success in the field. The program's project-based learning philosophy is built on the principle that students learn best when they are actively engaged in solving real-world problems and creating tangible solutions. The mini-projects and capstone projects are structured to progressively build upon each other, providing students with opportunities to apply and integrate their knowledge across different areas of computer science. The program's approach to project-based learning is designed to foster creativity, innovation, and collaboration among students. Students are encouraged to think critically, work independently, and take ownership of their learning journey. The faculty members play a crucial role in guiding students through the project process, providing mentorship and feedback to ensure that students are developing the necessary skills and knowledge. The project-based learning approach also emphasizes the importance of communication and presentation skills, as students are required to document their work, present their findings, and defend their solutions to both faculty and industry professionals.
Mini-Projects Structure
Mini-projects are an integral part of the Computer Science program at Sanskaram University Jhajjar and are designed to provide students with early exposure to practical problem-solving and project development. These projects are typically undertaken during the second and third years of the program and are structured to be manageable yet challenging. The mini-projects are designed to help students apply the theoretical concepts they have learned in class to real-world scenarios. Each mini-project is assigned a specific learning objective and is expected to be completed within a defined timeframe. Students are encouraged to work in small teams to foster collaboration and communication skills. The projects are typically focused on a specific area of computer science, such as data structures, algorithms, or software engineering principles. The evaluation criteria for mini-projects include the quality of the solution, the creativity and innovation demonstrated, the clarity of documentation, and the effectiveness of presentation. The projects are also designed to provide students with experience in project planning, resource management, and risk assessment. The faculty members provide guidance and feedback throughout the project process, helping students to overcome challenges and improve their work. The mini-projects are also an opportunity for students to explore different areas of interest and to identify their strengths and preferences for future specialization.
Final-Year Thesis/Capstone Project
The final-year thesis or capstone project is the culmination of the Computer Science program at Sanskaram University Jhajjar and represents the highest level of academic and practical achievement. This project is designed to provide students with an opportunity to demonstrate their mastery of the field and to apply their knowledge to a significant real-world problem. The capstone project is typically undertaken during the final year of the program and is expected to be a substantial, original contribution to the field of computer science. Students are required to select a topic that aligns with their interests and career goals, and to work closely with a faculty mentor to develop a research question or problem statement. The project is expected to involve extensive research, analysis, and development, and to result in a significant deliverable such as a software system, a research paper, or an innovative solution. The evaluation criteria for the capstone project include the originality and significance of the work, the quality of research and analysis, the effectiveness of the solution, and the clarity of documentation and presentation. The project is also evaluated based on the student's ability to communicate their work effectively and to defend their findings to a panel of faculty members and industry professionals. The capstone project provides students with valuable experience in independent research, project management, and professional presentation, preparing them for success in graduate studies or professional careers in the field of computer science.
Project Selection and Faculty Mentorship
The process of selecting projects and finding faculty mentors is an important aspect of the project-based learning experience at Sanskaram University Jhajjar. Students are encouraged to explore their interests and identify areas of specialization early in their program, and to engage with faculty members who are experts in those areas. The faculty members play a crucial role in guiding students through the project selection process, providing advice on topic selection, research opportunities, and career paths. The university maintains a database of research topics and project ideas that are available for students to explore, and faculty members are encouraged to propose new projects that align with their research interests and the needs of the field. The project selection process is designed to be collaborative, with students working closely with faculty mentors to refine their ideas and develop project proposals. The faculty members are responsible for providing ongoing guidance and support throughout the project process, including regular meetings, feedback on progress, and assistance with technical challenges. The mentorship relationship is designed to be a two-way learning experience, where faculty members also benefit from the fresh perspectives and innovative ideas that students bring to their research. The university also provides resources and support for students to access external research opportunities, internships, and collaborations with industry partners.