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Scholarships & exams

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+91 88943 57155
Pune, Maharashtra, India

Duration

4 Years

Bachelor of Computer Science

Truba College of Science and Technology
Duration
4 Years
Bachelor of Computer Science UG OFFLINE

Duration

4 Years

Bachelor of Computer Science

Truba College of Science and Technology
Duration
Apply

Fees

₹1,20,000

Placement

92.5%

Avg Package

₹5,20,000

Highest Package

₹8,50,000

OverviewAdmissionsCurriculumFeesPlacements
4 Years
Bachelor of Computer Science
UG
OFFLINE

Fees

₹1,20,000

Placement

92.5%

Avg Package

₹5,20,000

Highest Package

₹8,50,000

Seats

150

Students

1,500

ApplyCollege

Seats

150

Students

1,500

Curriculum

Comprehensive Course Structure

The Bachelor of Computer Science program at Truba College of Science and Technology is structured into 8 semesters over four years, with a carefully balanced mix of core courses, departmental electives, science electives, and practical laboratory sessions. The curriculum ensures a progressive learning experience, starting with foundational subjects and culminating in specialized knowledge and project work.

SemesterCourse CodeCourse TitleCredit (L-T-P-C)Prerequisites
ICS101Introduction to Programming3-0-0-3-
ICS102Mathematics for Computing4-0-0-4-
ICS103Physics for Engineers3-0-0-3-
ICS104Chemistry for Computer Science3-0-0-3-
ICS105Computer Organization3-0-0-3-
ICS106English Communication2-0-0-2-
ICS107Introduction to Lab0-0-3-1-
IICS201Data Structures and Algorithms4-0-0-4CS101
IICS202Object-Oriented Programming3-0-0-3CS101
IICS203Database Management Systems3-0-0-3CS101
IICS204Operating Systems3-0-0-3CS105
IICS205Computer Networks3-0-0-3CS105
IICS206Software Engineering3-0-0-3-
IICS207Lab Sessions0-0-3-1-
IIICS301Artificial Intelligence3-0-0-3CS201
IIICS302Cybersecurity Fundamentals3-0-0-3CS205
IIICS303Web Technologies3-0-0-3CS201
IIICS304Mobile App Development3-0-0-3CS202
IIICS305Data Science3-0-0-3CS201
IIICS306Embedded Systems3-0-0-3CS105
IIICS307Lab Sessions0-0-3-1-
IVCS401Advanced Machine Learning3-0-0-3CS301
IVCS402Network Security3-0-0-3CS302
IVCS403Cloud Computing3-0-0-3CS205
IVCS404Game Development3-0-0-3CS304
IVCS405IoT Applications3-0-0-3CS306
IVCS406Research Methodology2-0-0-2-
IVCS407Lab Sessions0-0-3-1-
VCS501Advanced AI Projects3-0-0-3CS401
VCS502Cybersecurity Research3-0-0-3CS402
VCS503Web Application Development3-0-0-3CS303
VCS504Mobile App Design3-0-0-3CS304
VCS505Big Data Analytics3-0-0-3CS305
VCS506Human-Computer Interaction3-0-0-3-
VCS507Lab Sessions0-0-3-1-
VICS601Capstone Project I4-0-0-4CS501, CS502
VICS602Capstone Project II4-0-0-4CS601
VICS603Internship Preparation2-0-0-2-
VICS604Entrepreneurship2-0-0-2-
VICS605Thesis Writing2-0-0-2-
VICS606Lab Sessions0-0-3-1-
VIICS701Thesis Proposal2-0-0-2-
VIICS702Final Thesis Work4-0-0-4CS701
VIICS703Internship Period4-0-0-4-
VIIICS801Thesis Defense2-0-0-2CS702
VIIICS802Job Placement Preparation2-0-0-2-
VIIICS803Final Interview Training2-0-0-2-

Detailed Departmental Elective Courses

Departmental electives play a crucial role in allowing students to explore areas of personal interest and professional relevance. Below are detailed descriptions of advanced elective courses offered:

  • Advanced Machine Learning (CS401): This course delves into deep learning architectures, reinforcement learning, natural language processing, and computer vision techniques. Students will implement models using TensorFlow and PyTorch while working on real-world datasets.
  • Network Security (CS402): Focuses on advanced concepts in network security including firewalls, intrusion detection systems, secure protocols, and cryptographic applications. Practical labs involve setting up simulated attack scenarios and defending against them.
  • Cloud Computing (CS403): Covers cloud infrastructure models, virtualization technologies, containerization with Docker, orchestration using Kubernetes, and deployment strategies on AWS, Azure, and GCP platforms.
  • Game Development (CS404): Introduces game design principles, scripting languages, 3D modeling tools, physics engines, and Unity or Unreal Engine environments for building interactive experiences.
  • IoT Applications (CS405): Explores the architecture of IoT systems, sensor networks, edge computing, and smart applications in agriculture, healthcare, and urban planning. Students deploy prototype solutions using Raspberry Pi and Arduino boards.
  • Research Methodology (CS406): Teaches scientific method, hypothesis formulation, experimental design, data analysis techniques, and ethical considerations in research. Includes guided project work on current topics in computer science.
  • Advanced AI Projects (CS501): Students select a domain-specific AI challenge and develop an end-to-end solution involving problem definition, data collection, model training, evaluation metrics, and documentation.
  • Cybersecurity Research (CS502): Involves exploring current cybersecurity threats, vulnerability assessments, penetration testing, digital forensics, and developing mitigation strategies using open-source tools like Metasploit and Wireshark.
  • Web Application Development (CS503): Focuses on full-stack web development using frameworks like React, Angular, Node.js, Express, MongoDB, PostgreSQL, and RESTful APIs. Emphasis is placed on scalability and security practices.
  • Mobile App Design (CS504): Covers UI/UX design principles, responsive layouts, cross-platform development with Flutter or React Native, backend integration, app store publishing, and monetization strategies.
  • Big Data Analytics (CS505): Introduces Hadoop ecosystem, Spark frameworks, data warehousing, real-time stream processing, and visualization tools for analyzing large-scale datasets using Python, R, and SQL.
  • Human-Computer Interaction (CS506): Examines human psychology in interface design, usability testing methodologies, accessibility standards, prototyping tools, and iterative design processes to create user-centered products.

Project-Based Learning Philosophy

The department strongly believes in project-based learning as a cornerstone of effective education. Projects are designed to simulate real-world challenges and foster innovation, teamwork, and communication skills among students.

Mini-Projects (Semesters I-II)

During the first two semesters, students undertake mini-projects focusing on core programming concepts, database design, network fundamentals, and software engineering principles. These projects are assigned based on student interests and guided by faculty mentors.

Final-Year Thesis/Capstone Project

The capstone project is a significant component of the program, requiring students to work independently or in teams on complex problems under faculty supervision. Students select topics aligned with their specialization tracks and must demonstrate proficiency in research methodology, technical implementation, and presentation skills.

Project Selection Process

Students begin exploring potential projects during the third semester by attending workshops, reviewing faculty research papers, and participating in lab sessions. Faculty members propose project ideas, and students can also submit their own proposals after consulting with mentors. The selection process ensures diversity of topics while maintaining academic rigor.