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+91 88943 57155
Pune, Maharashtra, India

Duration

4 Years

Computer Applications

University Of Science And Technology Meghalaya
Duration
4 Years
Computer Applications UG OFFLINE

Duration

4 Years

Computer Applications

University Of Science And Technology Meghalaya
Duration
Apply

Fees

₹12,00,000

Placement

92.0%

Avg Package

₹4,50,000

Highest Package

₹8,00,000

OverviewAdmissionsCurriculumFeesPlacements
4 Years
Computer Applications
UG
OFFLINE

Fees

₹12,00,000

Placement

92.0%

Avg Package

₹4,50,000

Highest Package

₹8,00,000

Seats

120

Students

1,200

ApplyCollege

Seats

120

Students

1,200

Curriculum

Curriculum Overview

The Computer Applications program at University Of Science And Technology Meghalaya is structured over 8 semesters, with a carefully designed curriculum that balances theoretical knowledge with practical application. The program includes core courses, departmental electives, science electives, and laboratory sessions to provide students with a comprehensive understanding of the field.

SemesterCourse CodeCourse TitleCredit (L-T-P-C)Prerequisites
1CS101Introduction to Programming3-0-0-3-
1CS102Mathematics for Computing3-0-0-3-
1CS103Computer Organization3-0-0-3-
1CS104Engineering Graphics2-0-0-2-
1CS105Communication Skills2-0-0-2-
1CS106Introduction to Algorithms3-0-0-3-
2CS201Data Structures and Algorithms3-0-0-3CS101
2CS202Database Management Systems3-0-0-3CS101
2CS203Object-Oriented Programming3-0-0-3CS101
2CS204Operating Systems3-0-0-3CS103
2CS205Computer Networks3-0-0-3CS103
2CS206Web Technologies3-0-0-3CS101
3CS301Machine Learning3-0-0-3CS201
3CS302Cybersecurity3-0-0-3CS205
3CS303Data Analytics3-0-0-3CS201
3CS304Software Engineering3-0-0-3CS203
3CS305Mobile App Development3-0-0-3CS203
3CS306Embedded Systems3-0-0-3CS103
4CS401Advanced Machine Learning3-0-0-3CS301
4CS402Cloud Computing3-0-0-3CS205
4CS403Human-Computer Interaction3-0-0-3CS203
4CS404Internet of Things3-0-0-3CS306
4CS405Computational Biology3-0-0-3CS201
4CS406Game Development3-0-0-3CS203
5CS501Research Methodology3-0-0-3-
5CS502Advanced Data Science3-0-0-3CS303
5CS503Network Security3-0-0-3CS205
5CS504Software Architecture3-0-0-3CS204
5CS505Mobile Application Design3-0-0-3CS305
5CS506DevOps Practices3-0-0-3CS204
6CS601Capstone Project3-0-0-3CS501
6CS602Specialized Elective I3-0-0-3-
6CS603Specialized Elective II3-0-0-3-
6CS604Specialized Elective III3-0-0-3-
6CS605Specialized Elective IV3-0-0-3-
6CS606Internship3-0-0-3-
7CS701Advanced Topics in AI3-0-0-3CS301
7CS702Advanced Cybersecurity3-0-0-3CS302
7CS703Big Data Analytics3-0-0-3CS303
7CS704Cloud Architecture3-0-0-3CS402
7CS705UX Design3-0-0-3CS304
7CS706IoT Applications3-0-0-3CS404
8CS801Final Year Project3-0-0-3CS601
8CS802Specialized Elective V3-0-0-3-
8CS803Specialized Elective VI3-0-0-3-
8CS804Specialized Elective VII3-0-0-3-
8CS805Specialized Elective VIII3-0-0-3-
8CS806Research Thesis3-0-0-3CS501

Advanced Departmental Elective Courses

The department offers a range of advanced elective courses that allow students to specialize in areas of interest and gain in-depth knowledge. These courses are designed to provide students with the latest industry practices and research insights.

Advanced Machine Learning

This course delves into advanced topics in machine learning, including reinforcement learning, deep learning architectures, and neural network optimization. Students will explore real-world applications and develop models for complex datasets.

Cloud Computing

This course covers cloud computing fundamentals, including virtualization, distributed systems, and cloud service models. Students will gain hands-on experience with platforms like AWS, Azure, and Google Cloud.

Human-Computer Interaction

This course explores the design and evaluation of user interfaces, focusing on usability principles and interaction design. Students will learn about user research, prototyping, and usability testing.

Internet of Things

This course introduces students to IoT technologies, including sensors, actuators, and communication protocols. Students will develop IoT applications and learn about edge computing and data processing.

Computational Biology

This course combines computer science and biology to solve complex biological problems. Students will learn about genomics, proteomics, and computational modeling.

Game Development

This course focuses on the development of interactive multimedia content, including game engines, 3D modeling, and animation. Students will learn about game design principles and development tools.

Advanced Data Science

This course covers advanced statistical methods, data visualization, and predictive modeling. Students will work with large datasets and develop models for business intelligence.

Network Security

This course explores network security threats and defense mechanisms. Students will learn about cryptography, firewalls, and intrusion detection systems.

Software Architecture

This course focuses on the design and implementation of scalable software systems. Students will learn about architecture patterns, design principles, and software development methodologies.

Mobile Application Design

This course covers the design and development of mobile applications for iOS and Android platforms. Students will learn about UI/UX design, app architecture, and deployment.

Project-Based Learning Philosophy

The department strongly emphasizes project-based learning as a core component of the curriculum. This approach ensures that students apply theoretical knowledge to real-world challenges and develop practical skills.

Mini-projects are introduced in the third and fourth semesters, where students work in teams to solve specific problems. These projects are evaluated based on technical execution, innovation, and presentation skills.

The final-year thesis or capstone project is a comprehensive endeavor that integrates all the knowledge and skills acquired throughout the program. Students work closely with faculty mentors to develop innovative solutions, often collaborating with industry partners.

Students select their projects based on their interests and career goals, with faculty mentors guiding them through the process. The project selection process involves a proposal submission, mentor assignment, and regular progress reviews.

The evaluation criteria for projects include technical depth, creativity, presentation, and documentation. Students are encouraged to present their work at conferences and competitions, further enhancing their professional development.