Course Structure Across 8 Semesters
SEMESTER | COURSE CODE | COURSE TITLE | CREDIT STRUCTURE (L-T-P-C) | PRE-REQUISITES |
---|---|---|---|---|
1 | CS101 | Introduction to Programming | 3-0-2-4 | None |
1 | CS102 | Discrete Mathematics | 3-0-2-4 | None |
1 | CS103 | Data Structures and Algorithms | 3-0-2-4 | CS101 |
1 | CS104 | Computer Organization | 3-0-2-4 | None |
1 | CS105 | Physics for Computer Science | 3-0-2-4 | None |
1 | CS106 | English Communication Skills | 3-0-2-4 | None |
2 | CS201 | Object-Oriented Programming with Java | 3-0-2-4 | CS101 |
2 | CS202 | Database Management Systems | 3-0-2-4 | CS103 |
2 | CS203 | Operating Systems | 3-0-2-4 | CS104 |
2 | CS204 | Computer Networks | 3-0-2-4 | CS104 |
2 | CS205 | Mathematics for Computer Science | 3-0-2-4 | CS102 |
2 | CS206 | Statistics and Probability | 3-0-2-4 | None |
3 | CS301 | Software Engineering | 3-0-2-4 | CS201 |
3 | CS302 | Design and Analysis of Algorithms | 3-0-2-4 | CS103 |
3 | CS303 | Digital Logic and Microprocessor | 3-0-2-4 | CS104 |
3 | CS304 | Artificial Intelligence | 3-0-2-4 | CS202, CS205 |
3 | CS305 | Web Technologies | 3-0-2-4 | CS201 |
3 | CS306 | Computer Graphics and Visualization | 3-0-2-4 | CS201, CS103 |
4 | CS401 | Machine Learning | 3-0-2-4 | CS302, CS206 |
4 | CS402 | Cybersecurity Fundamentals | 3-0-2-4 | CS204 |
4 | CS403 | Big Data Analytics | 3-0-2-4 | CS202, CS206 |
4 | CS404 | Mobile Application Development | 3-0-2-4 | CS305 |
4 | CS405 | Human Computer Interaction | 3-0-2-4 | CS301 |
4 | CS406 | Embedded Systems | 3-0-2-4 | CS303 |
5 | CS501 | Advanced Algorithms | 3-0-2-4 | CS302 |
5 | CS502 | Cloud Computing | 3-0-2-4 | CS204 |
5 | CS503 | Quantum Computing | 3-0-2-4 | CS301, CS205 |
5 | CS504 | Blockchain Technologies | 3-0-2-4 | CS202 |
5 | CS505 | Computer Vision | 3-0-2-4 | CS401 |
5 | CS506 | Game Development | 3-0-2-4 | CS306 |
6 | CS601 | Deep Learning and Neural Networks | 3-0-2-4 | CS401 |
6 | CS602 | Security Auditing and Penetration Testing | 3-0-2-4 | CS402 |
6 | CS603 | Data Mining and Warehousing | 3-0-2-4 | CS403 |
6 | CS604 | Internet of Things (IoT) | 3-0-2-4 | CS304 |
6 | CS605 | Advanced Human Computer Interaction | 3-0-2-4 | CS505 |
6 | CS606 | Mobile and Wireless Networks | 3-0-2-4 | CS204 |
7 | CS701 | Research Methodology | 3-0-2-4 | None |
7 | CS702 | Capstone Project I | 0-0-6-8 | CS601, CS602 |
7 | CS703 | Special Topics in Computer Science | 3-0-2-4 | CS501 |
7 | CS704 | Internship | 0-0-0-12 | CS603, CS604 |
8 | CS801 | Capstone Project II | 0-0-6-8 | CS702 |
8 | CS802 | Advanced Elective I | 3-0-2-4 | CS703 |
8 | CS803 | Advanced Elective II | 3-0-2-4 | CS802 |
8 | CS804 | Thesis Proposal | 0-0-0-6 | CS701 |
Detailed Course Descriptions for Departmental Electives
These advanced elective courses are designed to deepen students' understanding of specific areas within Computer Science and provide them with specialized skills relevant to their chosen career paths.
Deep Learning and Neural Networks
This course explores the fundamentals of neural networks, including feedforward, convolutional, recurrent, and transformer architectures. Students will learn how to implement models using frameworks like TensorFlow or PyTorch, analyze performance metrics, and apply techniques for regularization and optimization. The course also covers recent advancements in generative models, reinforcement learning, and unsupervised learning.
Security Auditing and Penetration Testing
This elective focuses on identifying vulnerabilities in network systems and applications through hands-on exercises and simulations. Students will learn to use tools like Nessus, Metasploit, and Burp Suite to conduct security assessments. The course includes ethical hacking practices, incident response protocols, and compliance frameworks such as ISO 27001.
Data Mining and Warehousing
This course introduces students to data mining techniques used in extracting patterns from large datasets. Topics include clustering, classification, association rule mining, anomaly detection, and visualization methods. Students will gain experience using tools like Weka, RapidMiner, and Python libraries such as Scikit-learn and Pandas.
Internet of Things (IoT)
The Internet of Things represents a paradigm shift in how devices interact with each other. This course covers IoT architecture, sensor technologies, communication protocols (e.g., MQTT, CoAP), cloud integration, and edge computing concepts. Students will build practical IoT projects using platforms like Arduino, Raspberry Pi, and AWS IoT Core.
Advanced Human Computer Interaction
This course delves into advanced topics in human-computer interaction design, including accessibility, virtual reality interfaces, mobile UX, and behavioral psychology. Students will conduct user research studies, prototype interfaces, and evaluate usability through various methodologies. The course emphasizes ethical considerations and inclusive design principles.
Mobile and Wireless Networks
This elective provides an in-depth understanding of wireless communication technologies and mobile network architectures. Students will explore cellular networks (2G, 3G, 4G, 5G), Wi-Fi standards, Bluetooth protocols, and satellite communications. Practical labs involve simulating wireless environments using tools like ns-3 and analyzing network performance metrics.
Research Methodology
This course prepares students for conducting independent research by introducing them to scientific methods, hypothesis formation, data collection techniques, and academic writing. It emphasizes the importance of reproducibility, ethical considerations in research, and literature review processes. Students will develop a research proposal and present it to faculty members.
Capstone Project I
The first phase of the capstone project involves defining the scope, setting objectives, and selecting appropriate methodologies for research or development tasks. Students work under faculty supervision to design and plan their projects, ensuring alignment with current industry trends and academic rigor. This stage includes literature surveys, feasibility analysis, and preliminary prototyping.
Special Topics in Computer Science
This course allows students to explore emerging areas in computer science that are not covered in standard curricula. Examples include quantum computing, blockchain applications, ethical AI, and bioinformatics. The content is updated annually based on faculty expertise and industry relevance.
Internship
The internship component provides students with real-world experience working in a professional environment. Students collaborate with industry partners to apply theoretical knowledge to practical problems. Internships typically last 6-12 months and offer mentorship, project guidance, and potential full-time employment opportunities.
Capstone Project II
The final phase of the capstone project involves completing the research or development work begun in Capstone I. Students deliver a comprehensive report, demonstrate their findings to faculty and peers, and receive feedback for future improvements. This stage also includes preparing presentations for potential conferences or publications.
Advanced Elective I & II
These elective courses allow students to specialize further in areas such as data science, cybersecurity, software engineering, or artificial intelligence. Each course is tailored to meet specific learning outcomes and aligns with the student's chosen track within the program.
Thesis Proposal
This stage requires students to submit a detailed proposal outlining their thesis research topic, methodology, timeline, and expected outcomes. The proposal is reviewed by a committee of faculty members who provide guidance on refining the scope and ensuring feasibility.
Project-Based Learning Philosophy
At F S University Firozabad, we believe that true mastery comes from applying knowledge in meaningful contexts. Our project-based learning approach integrates theory with practice, encouraging students to engage deeply with real-world challenges while building essential technical and soft skills.
Mini Projects (Semesters 1-6)
Throughout their undergraduate journey, students undertake a series of mini projects that build upon each other. These projects are designed to reinforce concepts learned in class and develop problem-solving abilities. Each project is assigned by faculty mentors who guide students through the process of defining requirements, designing solutions, implementing code, testing functionality, and documenting outcomes.
Final-Year Thesis/Capstone Project
The capstone project represents the culmination of a student's academic journey in Computer Science. Students select topics that align with their interests and career goals, often inspired by industry needs or emerging research areas. The process involves extensive literature review, experimental design, data collection, analysis, and presentation of findings.
Project Selection Process
Students begin exploring project ideas during the third semester. They attend workshops, review faculty research interests, and engage in discussions with mentors. The final selection is made after consultation with advisors, ensuring that projects are both challenging and achievable within the given timeframe.
Evaluation Criteria
Projects are evaluated based on multiple criteria including technical execution, innovation, documentation quality, presentation skills, and teamwork effectiveness. Faculty members and external reviewers assess each project to ensure it meets academic standards and demonstrates practical relevance.