Comprehensive Course Structure
The Computer Engineering program at Government Polytechnic Bash Bagarh is designed to provide a well-rounded education that combines theoretical knowledge with practical application. The curriculum spans eight semesters and includes core subjects, departmental electives, science electives, and laboratory work.
Semester | Course Code | Course Title | Credit Structure (L-T-P-C) | Prerequisites |
---|---|---|---|---|
1 | CE101 | Engineering Mathematics I | 3-1-0-4 | - |
1 | CE102 | Engineering Physics | 3-1-0-4 | - |
1 | CE103 | Programming in C | 2-0-2-4 | - |
1 | CE104 | Digital Electronics | 3-1-0-4 | - |
1 | CE105 | Communication Skills | 2-0-0-2 | - |
2 | CE201 | Engineering Mathematics II | 3-1-0-4 | CE101 |
2 | CE202 | Electrical Circuits and Networks | 3-1-0-4 | - |
2 | CE203 | Data Structures and Algorithms | 3-1-0-4 | CE103 |
2 | CE204 | Object-Oriented Programming with Java | 2-0-2-4 | CE103 |
2 | CE205 | Basic Electronics | 3-1-0-4 | - |
3 | CE301 | Engineering Mathematics III | 3-1-0-4 | CE201 |
3 | CE302 | Computer Architecture | 3-1-0-4 | CE205 |
3 | CE303 | Database Management Systems | 3-1-0-4 | CE203 |
3 | CE304 | Operating Systems | 3-1-0-4 | CE203 |
3 | CE305 | Signals and Systems | 3-1-0-4 | CE201 |
4 | CE401 | Engineering Mathematics IV | 3-1-0-4 | CE301 |
4 | CE402 | Network Security | 3-1-0-4 | CE303 |
4 | CE403 | Software Engineering | 3-1-0-4 | CE204 |
4 | CE404 | Microprocessor and Microcontroller | 3-1-0-4 | CE205 |
4 | CE405 | Human Computer Interaction | 3-1-0-4 | CE203 |
5 | CE501 | Machine Learning | 3-1-0-4 | CE401 |
5 | CE502 | Embedded Systems | 3-1-0-4 | CE404 |
5 | CE503 | Cloud Computing | 3-1-0-4 | CE303 |
5 | CE504 | Data Mining and Warehousing | 3-1-0-4 | CE303 |
5 | CE505 | Wireless Communication | 3-1-0-4 | CE305 |
6 | CE601 | Advanced Cybersecurity | 3-1-0-4 | CE402 |
6 | CE602 | Robotics and Automation | 3-1-0-4 | CE502 |
6 | CE603 | Blockchain Technology | 3-1-0-4 | CE503 |
6 | CE604 | Computer Graphics and Visualization | 3-1-0-4 | CE204 |
6 | CE605 | Internet of Things (IoT) | 3-1-0-4 | CE502 |
7 | CE701 | Research Methodology | 3-1-0-4 | - |
7 | CE702 | Capstone Project | 3-1-0-4 | - |
7 | CE703 | Industrial Training | 3-1-0-4 | - |
8 | CE801 | Thesis Work | 3-1-0-4 | - |
8 | CE802 | Internship | 3-1-0-4 | - |
Detailed Course Descriptions for Departmental Electives
Departmental electives are designed to allow students to explore specialized areas of interest within the field of Computer Engineering. These courses provide advanced knowledge and practical skills that enhance career prospects and research capabilities.
- Machine Learning: This course covers supervised and unsupervised learning algorithms, neural networks, deep learning frameworks, and their applications in real-world scenarios. Students gain hands-on experience with libraries such as TensorFlow and PyTorch.
- Cybersecurity: Focused on protecting digital assets, this course explores encryption techniques, network security protocols, penetration testing, and incident response strategies. It includes practical labs using tools like Wireshark and Metasploit.
- Embedded Systems: This course introduces students to the design and implementation of systems that integrate computing elements into physical environments. Topics include microcontroller programming, sensor integration, and real-time system design.
- Software Engineering: Students learn about software development lifecycle, continuous integration/continuous deployment (CI/CD), cloud platforms, and agile methodologies. The course emphasizes best practices in software design and quality assurance.
- Data Science: This elective focuses on extracting insights from large datasets using statistical methods, machine learning algorithms, and visualization tools. Students work with real-world datasets to develop predictive models and data-driven solutions.
- Robotics & Automation: Combines mechanical engineering with computer science to design and build autonomous robots capable of performing tasks in various environments. The course covers motion planning, control systems, and sensor fusion techniques.
- Computer Graphics & Gaming: Students learn the technical aspects of creating visual content for games, animations, and interactive media using tools like Unity, Unreal Engine, and OpenGL. The course includes topics such as 3D modeling, texture mapping, and lighting effects.
- Cloud Computing: This course explores distributed computing models, cloud infrastructure management, and virtualization technologies. Students gain experience with platforms like AWS, Azure, and Google Cloud.
- Blockchain Technology: Focuses on the architecture and applications of blockchain networks, smart contracts, and decentralized applications. The course includes hands-on labs for developing blockchain-based solutions using Ethereum and Hyperledger Fabric.
- Internet of Things (IoT): Covers the design and implementation of IoT systems, including sensor networks, communication protocols, and edge computing. Students work on projects involving connected devices and real-time data processing.
Project-Based Learning Philosophy
The department's approach to project-based learning is rooted in the belief that practical experience enhances theoretical understanding and prepares students for real-world challenges. Projects are assigned at different levels of complexity throughout the program, starting with mini-projects in early semesters and culminating in capstone projects in the final year.
Mini-projects are typically completed within a semester and focus on applying concepts learned in core courses to solve specific problems. These projects encourage teamwork, critical thinking, and communication skills.
The final-year thesis/capstone project is a comprehensive endeavor that allows students to explore an area of interest in depth. Students work closely with faculty mentors to define research questions, design methodologies, and evaluate outcomes. Projects often involve collaboration with industry partners or research institutions, providing valuable exposure to current trends and practices.
Project selection is guided by student interests, faculty expertise, and alignment with industry needs. Students are encouraged to propose innovative ideas that address societal challenges or leverage emerging technologies.