Course Structure Overview
The Computer Science and Engineering program at Gurukula Kangri Vishwavidyalaya Haridwar is structured over 8 semesters, with a balanced blend of core engineering principles, theoretical foundations, and practical applications. Each semester carries specific credit loads to ensure comprehensive coverage of essential topics.
Semester | Course Code | Course Title | Credit Structure (L-T-P-C) | Prerequisites |
---|---|---|---|---|
1 | CS101 | Introduction to Programming | 3-0-2-4 | None |
1 | CS102 | Engineering Mathematics I | 4-0-0-4 | None |
1 | CS103 | Basic Electrical Engineering | 3-0-0-3 | None |
1 | CS104 | Communication Skills | 2-0-0-2 | None |
1 | CS105 | Computer Organization & Architecture | 3-0-0-3 | None |
1 | CS106 | Lab - Introduction to Programming | 0-0-3-2 | None |
2 | CS201 | Data Structures & Algorithms | 3-0-2-4 | CS101 |
2 | CS202 | Engineering Mathematics II | 4-0-0-4 | CS102 |
2 | CS203 | Digital Electronics | 3-0-0-3 | CS103 |
2 | CS204 | Electronics & Instrumentation | 3-0-0-3 | CS103 |
2 | CS205 | Object-Oriented Programming | 3-0-2-4 | CS101 |
2 | CS206 | Lab - Data Structures & Algorithms | 0-0-3-2 | CS201 |
3 | CS301 | Database Management Systems | 3-0-2-4 | CS201 |
3 | CS302 | Operating Systems | 3-0-2-4 | CS205 |
3 | CS303 | Computer Networks | 3-0-2-4 | CS201 |
3 | CS304 | Software Engineering | 3-0-2-4 | CS205 |
3 | CS305 | Discrete Mathematical Structures | 3-0-0-3 | CS102 |
3 | CS306 | Lab - Database & OS | 0-0-3-2 | CS301, CS302 |
4 | CS401 | Compiler Design | 3-0-2-4 | CS301 |
4 | CS402 | Artificial Intelligence | 3-0-2-4 | CS301 |
4 | CS403 | Cryptography & Network Security | 3-0-2-4 | CS303 |
4 | CS404 | Human Computer Interaction | 3-0-2-4 | CS205 |
4 | CS405 | Web Technologies | 3-0-2-4 | CS205 |
4 | CS406 | Lab - AI & Cryptography | 0-0-3-2 | CS402, CS403 |
5 | CS501 | Machine Learning | 3-0-2-4 | CS402 |
5 | CS502 | Big Data Analytics | 3-0-2-4 | CS301 |
5 | CS503 | Cloud Computing | 3-0-2-4 | CS303 |
5 | CS504 | Mobile Application Development | 3-0-2-4 | CS205 |
5 | CS505 | Internet of Things (IoT) | 3-0-2-4 | CS303 |
5 | CS506 | Lab - ML & Big Data | 0-0-3-2 | CS501, CS502 |
6 | CS601 | Advanced Software Engineering | 3-0-2-4 | CS304 |
6 | CS602 | DevOps Practices | 3-0-2-4 | CS302 |
6 | CS603 | Embedded Systems | 3-0-2-4 | CS203 |
6 | CS604 | Game Development | 3-0-2-4 | CS205 |
6 | CS605 | Research Methodology | 3-0-0-3 | CS102 |
6 | CS606 | Lab - Embedded Systems & Game Dev | 0-0-3-2 | CS603, CS604 |
7 | CS701 | Capstone Project I | 0-0-6-6 | CS501 |
7 | CS702 | Mini Project I | 0-0-3-3 | CS402 |
8 | CS801 | Capstone Project II | 0-0-6-6 | CS701 |
8 | CS802 | Mini Project II | 0-0-3-3 | CS702 |
8 | CS803 | Internship | 0-0-0-6 | All previous semesters |
Advanced Departmental Electives
Advanced departmental electives provide students with the opportunity to specialize in niche areas of computer science, offering deep dives into cutting-edge technologies and emerging trends.
Machine Learning
This course covers supervised and unsupervised learning algorithms, neural networks, reinforcement learning, natural language processing, and computer vision. Students implement projects using frameworks like TensorFlow, PyTorch, and Scikit-learn.
Big Data Analytics
Focused on Hadoop, Spark, NoSQL databases, data warehousing, and real-time analytics, this course prepares students to handle massive datasets and extract meaningful insights for business intelligence.
Cloud Computing
This elective explores cloud architecture, virtualization, containerization (Docker, Kubernetes), microservices, and DevOps practices. Students deploy applications on AWS, Azure, and GCP platforms.
Mobile Application Development
Students learn to develop cross-platform mobile apps using React Native, Flutter, and native development kits for iOS and Android. Topics include app store optimization, UI/UX design, and monetization strategies.
Internet of Things (IoT)
This course covers sensor networks, embedded systems, wireless communication protocols, smart city infrastructure, and edge computing. Students build IoT devices using Arduino and Raspberry Pi platforms.
DevOps Practices
Students study continuous integration/continuous deployment (CI/CD) pipelines, automation tools like Jenkins, Docker, Kubernetes, and configuration management with Ansible or Puppet. This course emphasizes real-world implementation.
Embedded Systems
This elective teaches students how to design and program embedded systems using C/C++, ARM Cortex processors, and real-time operating systems (RTOS). Projects include robotics controllers, home automation systems, and industrial sensors.
Game Development
Focused on game engine architecture, 3D modeling, scripting languages, physics engines, and interactive design principles. Students develop full-fledged games using Unity or Unreal Engine.
Research Methodology
This course introduces students to academic writing, literature review techniques, hypothesis formulation, experimental design, data analysis, and publication ethics. It prepares them for thesis work and research careers.
Project-Based Learning Framework
Our department emphasizes project-based learning through structured mini-projects in the second year and a comprehensive capstone project in the final year. Mini-projects focus on applying core concepts to real-world problems, while capstone projects involve interdisciplinary teams working on industry-sponsored initiatives.
Mini-projects are evaluated based on innovation, technical execution, documentation quality, presentation skills, and teamwork. Students choose their projects from a list of faculty-recommended topics or propose their own with approval from advisors.
The final-year thesis/capstone project allows students to engage in original research or product development under the guidance of expert faculty mentors. Projects are often aligned with industry needs, resulting in publications, patents, or startup ventures.