Course Structure Overview
The Computer Science And Engineering curriculum at IES College Bhopal is meticulously structured across eight semesters, with each semester designed to progressively build upon previous knowledge while introducing new concepts and practical applications.
Semester | Course Code | Course Title | Credit Structure (L-T-P-C) | Prerequisite |
---|---|---|---|---|
I | CS101 | Introduction to Programming using C | 3-0-0-3 | None |
I | MA101 | Mathematics for Computing | 3-0-0-3 | None |
I | PH101 | Physics for Engineers | 3-0-0-3 | None |
I | HS101 | English Communication Skills | 2-0-0-2 | None |
I | CE101 | Introduction to Computer Engineering | 2-0-0-2 | None |
I | CS102 | C Programming Lab | 0-0-3-1 | CS101 |
I | MA102 | Calculus and Differential Equations | 3-0-0-3 | None |
II | CS201 | Data Structures and Algorithms | 3-0-0-3 | CS101 |
II | EE201 | Electronic Devices and Circuits | 3-0-0-3 | PH101 |
II | CS202 | Object-Oriented Programming using Java | 3-0-0-3 | CS101 |
II | MA201 | Linear Algebra and Probability | 3-0-0-3 | MA101 |
II | HS201 | Human Values and Ethics | 2-0-0-2 | None |
II | CS203 | Java Programming Lab | 0-0-3-1 | CS202 |
III | CS301 | Database Management Systems | 3-0-0-3 | CS201 |
III | CS302 | Computer Organization and Architecture | 3-0-0-3 | EE201 |
III | CS303 | Software Engineering | 3-0-0-3 | CS202 |
III | MA301 | Discrete Mathematics | 3-0-0-3 | MA101 |
III | CS304 | DBMS Lab | 0-0-3-1 | CS301 |
IV | CS401 | Operating Systems | 3-0-0-3 | CS201 |
IV | CS402 | Computer Networks | 3-0-0-3 | CS302 |
IV | CS403 | Web Technologies | 3-0-0-3 | CS202 |
IV | CS404 | OS Lab | 0-0-3-1 | CS401 |
V | CS501 | Artificial Intelligence and Machine Learning | 3-0-0-3 | CS201 |
V | CS502 | Cybersecurity Fundamentals | 3-0-0-3 | CS402 |
V | CS503 | Cloud Computing | 3-0-0-3 | CS401 |
V | CS504 | AI & ML Lab | 0-0-3-1 | CS501 |
VI | CS601 | Internet of Things (IoT) | 3-0-0-3 | CS402 |
VI | CS602 | Embedded Systems | 3-0-0-3 | CS302 |
VI | CS603 | Data Science and Analytics | 3-0-0-3 | MA301 |
VI | CS604 | IoT Lab | 0-0-3-1 | CS601 |
VII | CS701 | Capstone Project I | 2-0-0-2 | CS501, CS502 |
VII | CS702 | Advanced Software Engineering | 3-0-0-3 | CS303 |
VII | CS703 | Research Methodology | 2-0-0-2 | None |
VIII | CS801 | Capstone Project II | 4-0-0-4 | CS701 |
VIII | CS802 | Professional Ethics and Social Responsibility | 2-0-0-2 | None |
Advanced Departmental Elective Courses
Advanced departmental electives offer students the opportunity to explore specialized areas within computer science and engineering. Each course is designed to provide in-depth knowledge, practical experience, and exposure to current industry practices.
1. Advanced Machine Learning (CS501)
This course delves into advanced topics in machine learning including deep neural networks, reinforcement learning, natural language processing, and computer vision. Students learn to apply these techniques to solve complex real-world problems using frameworks like TensorFlow and PyTorch.
Learning objectives include understanding the mathematical foundations of machine learning algorithms, implementing advanced models from scratch, and evaluating model performance using appropriate metrics.
2. Cryptography and Network Security (CS502)
This course provides a comprehensive overview of cryptographic principles and security mechanisms used in modern networks. Topics covered include symmetric and asymmetric encryption, hash functions, digital signatures, SSL/TLS protocols, and secure network architectures.
Students gain hands-on experience through labs involving penetration testing, vulnerability analysis, and secure system design.
3. Cloud Computing Technologies (CS503)
Designed to equip students with knowledge of cloud computing platforms and services, this course explores virtualization, containerization, microservices, and DevOps practices. Students learn to deploy scalable applications using AWS, Azure, and GCP.
The course emphasizes practical implementation through cloud-native development projects and real-world case studies.
4. Internet of Things (IoT) and Edge Computing (CS601)
This elective focuses on designing and developing IoT systems that can operate efficiently at the edge of networks. Students explore sensor technologies, wireless communication protocols, data analytics, and privacy concerns in IoT ecosystems.
Hands-on labs involve building prototype IoT devices using Raspberry Pi, Arduino, and microcontrollers.
5. Embedded Systems Design (CS602)
This course teaches students how to design and implement embedded systems for various applications. It covers microcontroller architectures, real-time operating systems, hardware-software co-design, and system integration techniques.
Students work on projects involving robotics, smart home devices, and industrial automation systems.
6. Data Science and Big Data Analytics (CS603)
This course introduces students to tools and methods used in data science, including Python, R, SQL, Hadoop, Spark, and visualization libraries like Tableau and Power BI. Students learn how to extract insights from large datasets and build predictive models.
Projects involve analyzing real-world datasets from domains such as finance, healthcare, and e-commerce.
7. Human-Computer Interaction (HCI) (CS702)
This course explores the design and evaluation of interactive computing systems for human use. It covers user interface design principles, usability testing, accessibility standards, and cognitive psychology aspects of interaction design.
Students conduct research-based projects focused on improving existing interfaces or developing new applications.
8. Software Engineering and DevOps (CS703)
This course emphasizes the software development lifecycle from requirements gathering to deployment and maintenance. It includes agile methodologies, continuous integration/continuous delivery (CI/CD), containerization with Docker, and orchestration using Kubernetes.
Students work on collaborative projects that simulate real-world development environments.
9. Game Development and Graphics Programming (CS801)
This course introduces students to game development concepts including 3D graphics programming, animation, physics simulation, and interactive media design. Students gain experience with engines like Unity and Unreal Engine while working on full-fledged games.
Projects include building a first-person shooter, puzzle game, or educational simulation.
10. Advanced Topics in Artificial Intelligence (CS802)
This elective explores emerging areas in AI such as generative models, transfer learning, adversarial networks, and ethical considerations in AI deployment. Students engage in research projects that contribute to ongoing discussions in the field.
The course includes guest lectures from leading researchers and practitioners in AI.
Project-Based Learning Philosophy
The department's philosophy on project-based learning emphasizes experiential education, where students apply theoretical knowledge to solve real-world challenges. This approach fosters creativity, teamwork, and technical proficiency.
Mini-projects are integrated into core courses throughout the academic year. These projects typically last 2-3 weeks and involve small teams of 3-5 students working under faculty supervision. The scope ranges from simple implementation tasks to complex system design problems.
The final-year thesis or capstone project is a significant component of the program, spanning two semesters (VII and VIII). Students select projects based on their interests and career goals, often aligning with ongoing faculty research or industry collaborations.
Project selection involves multiple steps including proposal submission, faculty mentor assignment, feasibility assessment, and timeline planning. Evaluation criteria include technical depth, innovation, presentation quality, documentation standards, and peer review feedback.