Comprehensive Course Catalog for 8 Semesters
Course Code | Course Title | Credit (L-T-P-C) | Prerequisites |
---|---|---|---|
EDU101 | Introduction to Education | 3-0-0-3 | - |
EDU102 | Foundations of Learning | 3-0-0-3 | EDU101 |
EDU103 | Psychology of Learning | 3-0-0-3 | EDU102 |
EDU104 | Teaching Methodologies | 3-0-0-3 | EDU103 |
EDU105 | Educational Technology | 3-0-0-3 | EDU104 |
EDU106 | Human Development | 3-0-0-3 | EDU105 |
EDU107 | Assessment & Evaluation | 3-0-0-3 | EDU106 |
EDU108 | Research Methods in Education | 3-0-0-3 | EDU107 |
EDU201 | Learning Analytics | 3-0-0-3 | EDU108 |
EDU202 | Curriculum Development | 3-0-0-3 | EDU201 |
EDU203 | Educational Policy & Governance | 3-0-0-3 | EDU202 |
EDU204 | Instructional Design | 3-0-0-3 | EDU203 |
EDU205 | Digital Learning Platforms | 3-0-0-3 | EDU204 |
EDU206 | Universal Design for Learning | 3-0-0-3 | EDU205 |
EDU207 | Educational Data Mining | 3-0-0-3 | EDU206 |
EDU208 | Global Education Trends | 3-0-0-3 | EDU207 |
EDU301 | AI in Educational Applications | 3-0-0-3 | EDU208 |
EDU302 | Learning Systems & Environments | 3-0-0-3 | EDU301 |
EDU303 | Cognitive Science in Education | 3-0-0-3 | EDU302 |
EDU304 | Educational Innovation & Change | 3-0-0-3 | EDU303 |
EDU305 | Educational Leadership | 3-0-0-3 | EDU304 |
EDU306 | Entrepreneurship in Education | 3-0-0-3 | EDU305 |
EDU307 | Special Needs Education | 3-0-0-3 | EDU306 |
EDU308 | Educational Research & Evaluation | 3-0-0-3 | EDU307 |
EDU401 | Capstone Project I | 4-0-0-4 | EDU308 |
EDU402 | Capstone Project II | 4-0-0-4 | EDU401 |
EDU403 | Internship in Education | 6-0-0-6 | EDU402 |
Advanced Departmental Electives
These advanced courses are designed to deepen students' understanding of specific domains within education and prepare them for specialized roles in the field.
- Course: AI-Based Adaptive Learning Systems
Learning Objectives: Students will explore how artificial intelligence can be used to create personalized learning experiences that adapt to individual learner needs. The course covers machine learning algorithms, data modeling, and real-time feedback systems for educational platforms. - Course: Inclusive Pedagogy in Diverse Classrooms
Learning Objectives: This course focuses on strategies for teaching students from diverse backgrounds, including those with disabilities or language barriers. It emphasizes equity, cultural sensitivity, and inclusive design principles. - Course: Educational Data Science & Visualization
Learning Objectives: Students will learn how to collect, analyze, and visualize educational data to inform decision-making. Topics include statistical methods, data ethics, and visualization tools like Tableau and Power BI. - Course: Digital Storytelling in Education
Learning Objectives: This course explores how narrative techniques can be integrated into digital learning environments to improve engagement and comprehension. Students will develop multimedia projects that combine storytelling with educational content. - Course: Educational Leadership & Organizational Change
Learning Objectives: Focused on leadership frameworks in educational institutions, this course examines how leaders can drive organizational change through strategic planning, stakeholder management, and team development. - Course: Human-Centered Design for Learning Environments
Learning Objectives: Students will learn to apply human-centered design principles to create effective learning environments. The course includes workshops on prototyping, user research, and iterative design processes. - Course: Ethics in Educational Technology
Learning Objectives: This course addresses ethical considerations in the use of technology in education, including privacy concerns, algorithmic bias, and responsible data usage. Students will evaluate real-world case studies and propose solutions. - Course: Educational Innovation & Startup Creation
Learning Objectives: Designed for aspiring entrepreneurs, this course teaches students how to identify market gaps in education and develop viable startup ideas. It covers business models, funding strategies, and innovation frameworks. - Course: Language Acquisition & Multilingual Education
Learning Objectives: Students will examine theories of language acquisition and explore best practices for teaching multilingual learners. The course includes hands-on activities for developing language-rich curricula. - Course: Gamification in Learning
Learning Objectives: This course introduces students to the principles of gamification in education, including game mechanics, motivation theory, and the design of engaging learning experiences.
Project-Based Learning Philosophy
At Pannadhay University Sikkim, we believe that meaningful learning occurs when students are actively engaged in solving real-world problems. Our project-based learning approach is structured to encourage creativity, critical thinking, and collaboration among students.
The program includes mandatory mini-projects throughout the first two years, allowing students to apply theoretical concepts in practical settings. These projects are typically completed in small teams under the guidance of faculty mentors and often involve partnerships with local schools or community organizations.
During the final year, students undertake a capstone project that serves as a culmination of their learning journey. The capstone project is a significant, independent research initiative that addresses a pressing issue in education. Students are encouraged to propose their own topics or select from a list of approved issues identified by faculty and industry partners.
Faculty mentors are selected based on expertise relevant to the student's chosen topic, ensuring personalized guidance and support throughout the project process. Projects are evaluated using rubrics that assess research quality, presentation skills, impact potential, and collaboration.